From 18827e39e5d34b88c9a5b479d2c1478c5fe02093 Mon Sep 17 00:00:00 2001 From: Azeem Fidahusein Date: Tue, 29 Jul 2025 01:02:18 +0100 Subject: [PATCH] why is motion blur still here fuck sake --- app/src/motion-blur.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/app/src/motion-blur.ts b/app/src/motion-blur.ts index 9fb800f..2f4251a 100644 --- a/app/src/motion-blur.ts +++ b/app/src/motion-blur.ts @@ -76,7 +76,7 @@ export class MotionBlurEffect { this.quad = new THREE.Mesh(geometry, this.blurMaterial) } - public render(deltaTime: number): THREE.WebGLRenderTarget { + public render(_deltaTime: number): THREE.WebGLRenderTarget { // Render current frame to renderTarget1 this.renderer.setRenderTarget(this.renderTarget1) this.renderer.render(this.scene, this.camera)