first app vibe
This commit is contained in:
47
app/node_modules/@dimforge/rapier3d-compat/geometry/point.d.ts
generated
vendored
Normal file
47
app/node_modules/@dimforge/rapier3d-compat/geometry/point.d.ts
generated
vendored
Normal file
@@ -0,0 +1,47 @@
|
||||
import { Collider } from "./collider";
|
||||
import { Vector } from "../math";
|
||||
import { RawPointColliderProjection, RawPointProjection } from "../raw";
|
||||
import { FeatureType } from "./feature";
|
||||
import { ColliderSet } from "./collider_set";
|
||||
/**
|
||||
* The projection of a point on a collider.
|
||||
*/
|
||||
export declare class PointProjection {
|
||||
/**
|
||||
* The projection of the point on the collider.
|
||||
*/
|
||||
point: Vector;
|
||||
/**
|
||||
* Is the point inside of the collider?
|
||||
*/
|
||||
isInside: boolean;
|
||||
constructor(point: Vector, isInside: boolean);
|
||||
static fromRaw(raw: RawPointProjection): PointProjection;
|
||||
}
|
||||
/**
|
||||
* The projection of a point on a collider (includes the collider handle).
|
||||
*/
|
||||
export declare class PointColliderProjection {
|
||||
/**
|
||||
* The collider hit by the ray.
|
||||
*/
|
||||
collider: Collider;
|
||||
/**
|
||||
* The projection of the point on the collider.
|
||||
*/
|
||||
point: Vector;
|
||||
/**
|
||||
* Is the point inside of the collider?
|
||||
*/
|
||||
isInside: boolean;
|
||||
/**
|
||||
* The type of the geometric feature the point was projected on.
|
||||
*/
|
||||
featureType: FeatureType;
|
||||
/**
|
||||
* The id of the geometric feature the point was projected on.
|
||||
*/
|
||||
featureId: number | undefined;
|
||||
constructor(collider: Collider, point: Vector, isInside: boolean, featureType?: FeatureType, featureId?: number);
|
||||
static fromRaw(colliderSet: ColliderSet, raw: RawPointColliderProjection): PointColliderProjection;
|
||||
}
|
||||
Reference in New Issue
Block a user