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app/node_modules/three/src/nodes/accessors/UserDataNode.js
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77
app/node_modules/three/src/nodes/accessors/UserDataNode.js
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import ReferenceNode from './ReferenceNode.js';
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import { nodeObject } from '../tsl/TSLBase.js';
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/**
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* A special type of reference node that allows to link values in
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* `userData` fields to node objects.
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* ```js
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* sprite.userData.rotation = 1; // stores individual rotation per sprite
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*
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* const material = new THREE.SpriteNodeMaterial();
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* material.rotationNode = userData( 'rotation', 'float' );
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* ```
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* Since `UserDataNode` is extended from {@link ReferenceNode}, the node value
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* will automatically be updated when the `rotation` user data field changes.
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*
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* @augments ReferenceNode
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*/
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class UserDataNode extends ReferenceNode {
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static get type() {
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return 'UserDataNode';
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}
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/**
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* Constructs a new user data node.
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*
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* @param {string} property - The property name that should be referenced by the node.
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* @param {string} inputType - The node data type of the reference.
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* @param {?Object} [userData=null] - A reference to the `userData` object. If not provided, the `userData` property of the 3D object that uses the node material is evaluated.
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*/
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constructor( property, inputType, userData = null ) {
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super( property, inputType, userData );
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/**
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* A reference to the `userData` object. If not provided, the `userData`
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* property of the 3D object that uses the node material is evaluated.
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*
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* @type {?Object}
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* @default null
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*/
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this.userData = userData;
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}
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/**
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* Overwritten to make sure {@link ReferenceNode#reference} points to the correct
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* `userData` field.
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*
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* @param {(NodeFrame|NodeBuilder)} state - The current state to evaluate.
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* @return {Object} A reference to the `userData` field.
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*/
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updateReference( state ) {
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this.reference = this.userData !== null ? this.userData : state.object.userData;
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return this.reference;
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}
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}
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export default UserDataNode;
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/**
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* TSL function for creating a user data node.
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*
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* @tsl
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* @function
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* @param {string} name - The property name that should be referenced by the node.
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* @param {string} inputType - The node data type of the reference.
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* @param {?Object} userData - A reference to the `userData` object. If not provided, the `userData` property of the 3D object that uses the node material is evaluated.
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* @returns {UserDataNode}
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*/
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export const userData = ( name, inputType, userData ) => nodeObject( new UserDataNode( name, inputType, userData ) );
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