44 lines
1.2 KiB
JavaScript
44 lines
1.2 KiB
JavaScript
import * as THREE from 'three';
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import { FirstPersonControls } from 'three/examples/jsm/Addons.js';
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const scene = new THREE.Scene();
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const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
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const renderer = new THREE.WebGLRenderer();
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renderer.setSize( window.innerWidth - 10, window.innerHeight - 10);
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document.body.appendChild(renderer.domElement);
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const geometry = new THREE.BoxGeometry(1, 1, 1, 1);
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const material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
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const cube = new THREE.Mesh(geometry, material);
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scene.add(cube);
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camera.position.z = 5;
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// Initialize first person controls
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const controls = new FirstPersonControls(camera, renderer.domElement);
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controls.lookSpeed = 0.1;
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controls.movementSpeed = 5;
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controls.lookVertical = true;
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controls.constrainVertical = true;
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controls.verticalMin = 1.0;
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controls.verticalMax = 2.0;
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controls.lon = -150;
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controls.lat = 120;
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// Clock for controls timing
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const clock = new THREE.Clock();
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function animate() {
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const delta = clock.getDelta();
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// Update controls
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controls.update(delta);
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cube.rotation.x += 0.01;
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cube.rotation.y += 0.01;
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renderer.render(scene, camera);
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}
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renderer.setAnimationLoop(animate);
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