30139413297e45b1847c82eb15e227be822c0326
Three.js Dark Room Experience
A Three.js experience featuring two point lights in a dark room with mouse-controlled camera direction.
Features
- Dark Room Environment: A fully enclosed room with walls, floor, and ceiling
- Two Point Lights:
- Warm orange/red light positioned at (-6, 3, -6)
- Cool blue/cyan light positioned at (6, 3, 6)
- Fixed Camera Position: Camera stays at (0, 2, 0) but direction follows mouse movement
- Interactive Objects: Floating cubes, central pedestal, and corner pillars
- Atmospheric Lighting: Subtle animations and shadows for immersive experience
How to Run
Option 1: Using Node.js Server (Recommended)
node server.js
Then open your browser to http://localhost:3000
Option 2: Using Python HTTP Server
python3 -m http.server 8000
Then open your browser to http://localhost:8000
Option 3: Using any other local server
Simply serve the files from this directory using any local HTTP server.
Controls
- Mouse Movement: Look around the room (camera direction follows mouse)
- Camera Position: Fixed at the center of the room, slightly elevated
Technical Details
- Built with Three.js (loaded via CDN)
- Uses WebGL renderer with shadow mapping
- Point lights with dynamic intensity animation
- Responsive design that adapts to window size
- Smooth camera rotation interpolation for fluid mouse control
Files
index.html- Main HTML file with the Three.js setupapp.js- JavaScript code for the 3D sceneserver.js- Simple Node.js HTTP server for local developmentREADME.md- This file
Browser Requirements
- Modern browser with WebGL support
- Works best in Chrome, Firefox, Safari, or Edge
Description
Languages
JavaScript
82.6%
HTML
17.4%